superior tech saga edition

The Monopoly: Star Wars Complete Saga Edition board game is a galactic celebration of all 3 Star Wars trilogies combined into one game! Replace the attack lines with the following: At the end of the Special paragraph, add the following text: “If you do not have a Strength of 13 or higher, increase the penalty on attacks to –10 when using this feat with non-vehicle weapons.”, Under the Special section, the feat should say, “Each time you take this feat, you add to your Force suite a number of new Force powers equal to 1 + your Wisdom modifier.”, Remove the Strength prerequisite from the feat. For a burst or splash weapon, determine cover relative to the center of the weapon's area of effect. Change the word “Demolitions” to “Mechanics” in the Prerequisites line. Remove the phrase “for the purposes of using this talent” from the talent’s description. You may not heal yourself with this power.”, Add the following sentences after the sentence that ends with “…considered skilled with all of the weapons in that group”: “If you are proficient with at least one weapon in a group, you qualify to take Weapon Focus (or any other weapon-specific ability) for that group. The bonus to attacks applies to all attack rolls made until the beginning of your next turn. Alter the scores according to the species ability modifiers and continue detailing your ch… Add the following entry after the Mind-Affecting paragraph: Change the DC 15 text to: “Gain a +1 Force bonus on your next attack roll made before the end of your next turn and deal an additional 1d6 points of damage if the attack hits.”. You may spend a Destiny Point to gain an additional 4 squares of movement; when you do so, you may also use any and all movement for the round as a part of a jump (no Jump check required).”. Ranged attack should be +8, not +14. Atk +6, Dmg 8d10x2, 2-square splash, Change the section under Large Size to say: “Togorians take a –1 size penalty to Reflex Defense, a –5 penalty to their Stealth checks, and a +5 size bonus to their damage threshold. Conversion Guide (Revised Core Rulebook to Saga Edition).pdf Official guide on how to convert characters Revised Core Rulebook (the previous d20 RPG) to Saga Edition. Perception skill bonus should be +9 and should have the Coordinated Attack feat. Can't think of anywhere else. Add the following sentence to the end of the description of Dual Gear: “If either piece of equipment requires a power pack or other energy source, it must have its own (items combined with this modification cannot share power packs or other energy sources).”. Melee lightsaber +18/+18 (2d8+17) with Double Attack or Ranged 2 repeating blaster cannons +6 (see below) and Ion cannons +4 (see below) “, Add the following sentence to the end of the simple weapons description: “Unarmed attacks and natural weapons are considered light simple weapons in which all characters are proficient.”, Under Rate of Fire add the following sentence to the end of the paragraph: “A weapon can only be on one alternate setting other than its default setting (such as autofire or stun) at a time. Re: [SWSE] Let's have a general Saga Edition thread, ok? Superior Technology & Supplies Corporation is a family owned business that continues the legacy started by Henry G. Sciulli our father and mentor. Base Atk +18; Grp +21, Replace Vader's skills with the following: Initiative +17, Jump +17, Mechanics +16, Perception +18, Use the Force +17 (can reroll when using [dark side] powers, can substitute for Pilot checks), Replace “Wanted Alive” talent with “Inspire Confidence.”, Reflex Defense should be 28 (25 flat-footed). Welcome to the Star Wars Saga Edition Wikia! Melee lightsaber +19/+19/+19 (2d8+16) with Triple Attack. Immune droid traits Should read “You can spend a full-round action to move +2 steps up the condition track (see Conditions, page 148)”, Add the following sentences before the last sentence of the Block talent: “You may use the Block talent to negate melee area attacks, such as those made by the Whirlwind Attack feat. US stocks were set to fall sharply at the opening bell on Friday as the GameStop saga combined with worries over coronavirus and the global recovery to … Add the phrase, “and continues to grow in scale as you gain levels” to the end of the second sentence of the feat’s Benefit section. Autofire-only weapons with stun settings can deal stun damage in autofire mode, but still have a maximum range of 6 squares unless noted otherwise.”, Replace the sentence that begins with “Although the Bowcaster is an exotic weapon,” with the following sentences: “Wookiees treat bowcasters as rifles, not exotic weapons. You cannot charge through low objects or squares occupied by enemies (allies do not hinder your charge), and charging through Difficult Terrain costs twice as much per square as normal. C-3PO should have Intelligence 13, Wisdom 13, and Charisma 15. Some may say they don't stack, but as the name differs from the Superior Tech upgrade, we will forget about that for now. Star Wars Saga Edition is the final roleplaying game system released by Wizards of the Coast in 2007 with its production lasting until 2010. You can ready as a standard action. hp 120; DR 15; SR 50; Threshold 76, Speed fly 16 squares (max. Defenses: Ref 24 (not 25) and flat-footed 20 (not 21), Ranged: Sporting blaster pistol 3d4+6 (not 2d4+6), Ranged: Sporting blaster pistol 4d4+6 (not 3d4+6) with Rapid Shot, Ranged: Blaster pistol +12/+12 (not +14/+14), Defenses: Ref 23 (not 24) and flat-footed 20 (not 21), Defenses: Remove the line: (+32 against extremes of cold and heat). Change the phrase “before making your disarm attack” to “before making your disarm attempt.”, Change the phrase “If the attack hits…” to “If the skill check equals or exceeds the target’s Reflex Defense…” and change the phrase “If the attack misses…” to “Otherwise…”, Change the end of the second paragraph to say, “…who suffers the effect based on the creator’s original Use the Force check.” Under the Special section, change the end of the first sentence to say, “..may attempt to rebuke the power as well, expending a use of the rebuke power and using your rebuke Use the Force check result as its target DC.”, The DC 35 line should begin with “As DC 25” instead of “As DC 35.”, Add the following text to the end of the last line before the Special paragraph: “You may choose to heal less than the result of your Use the Force check allows. I was wondering if anyone knew where some good resources for SWSE (Star Wars: Saga Edition) would be. Melee lightsaber +23 (2d8+17) or Payload 8 concussion missiles Use the following sidebar to explain talents and abilities that rely on the target’s Dark Side Score: Sensing the Dark Side His true and honest concern for people was the cornerstone of his success. Change the Target text to "One target within 6 squares and within line of sight." . Add the following line between the Abilities and Talents lines: Add the Elusive Dogfighter talent to Luke’s talent list. Change the text of Weapon Familiarity to the following: “Gungans treat the atlatl and the cesta as simple weapons instead of exotic weapons.”, Change the text of Weapon Familiarity to the following: “Wookiees treat bowcasters as rifles instead of exotic weapons.”, Add the following sentence to the end of the sidebar: “If a talent refers to your class level but does not specify a class, it means the combined number of levels in all classes that grant access to that talent.”. Once you've decided your character's species and Class, assign Ability Scores to particular Abilities. From Book 1: As the last starfighter, only Henry Gallant can stop the alien invasion. Galen fled to remote Lah'mu with his family, but Krennic tracked him down and forced him to resume his work. 1987, is a Licensed John Deere Supplier located in the heart of Lancaster County, Pennsylvania. You cannot tumble (as per the application of the Acrobatics skill) during your movement as a part of a charge. If you choose to delay on the fighter group’s turn, you automatically leave the group. Feats: Add Armor Proficiency (light & medium); Base Atk: +10 (not +11) Grp: +12 (not +13), Init: +8 (not +3) Senses: Perception +8 (not +18), Talents: Add Intimidating Defense (p. 26), Defenses: Ref 11 (not 12) and flat-footed 10 (not 11), Defenses: Ref 31 (not 32) and flat-footed 30 (not 31), Defenses: Fort 31 (not 30) Defenses: Will 34 (not 31), Melee: Lightsaber +21 (not +20) and deal 2d8+12 (not 2d8+11) or, Melee: Lightsaber +18/+18 (not +17/+17) and 2d8+12 damage (not 2d8+11) with Double Attack, Feats: Remove Skill Training (Use the Force), Skills: Initiative +10 (not +9) and Stealth +10 (not +9), Force Techniques: Add Force Point Recovery, Defenses: Ref 12 (not 11) and flat-footed 12 (not 11), Init: +2 (not +1) Senses: Perception +2 (not +1), Skills: Increase all of his skills by 2 each, Skills: Initiative +12 (not +7), Jump +11 (not +16), Melee: lightsaber +10 with Rapid Strike (not +9), Base Atk: +11 (not +10) Grp: +13 (not +12), Init: +7 (not +12) Senses: Perception +6 (not +11), Melee: All lightsaber damages should be reduced by 1, Force Powers Known: Remove Force Slam and Surge, Defenses: Fort 27 (not 28) Defenses: Will 31 (not 30), Skills: Knowledge (life sciences) +15 (not +20), Force Techniques: Add Force Power Mastery (battle strike), Force Techniques: Remove 1 Force Point Recovery, Defenses: Ref 24 (not 25) and flat-footed 22 (not 23), Melee: Lightsaber +12 and 2d8+7 (not +13 and 2d8+6) or, Melee: Lightsaber +12 and 3d8+7 (not +11 and 3d8+6) with Mighty Swing, Feats: Remove Skill Training (acrobatics), Melee: Add unarmed +21 (2d10+15) with Flurry, Talents: Add Devastating Melee Smash (p. 29), Defenses: Ref 16 (not 18) and flat-footed 14 (not 16), Ranged: Heavy blaster rifle 3d10+4 (not 3d8+4), Defenses: Ref 15 (not 13) and flat-footed 15 (not 13), Defenses: Ref 24 (not 23) and flat-footed 23 (not 21), Init: +11 (not +14) Senses: Perception +10 (not +8), Skills: Initiative +11 (not +14), Perception +10 (not +8), Pilot +16, Starship Maneuvers Known: attack formation zeta nine, Corellian slip, Darklighter spin, I have you now, Feats: Remove Precise Shot and Running Attack, Starship Maneuvers Known: counter, Tallon roll, Talents: Add Opportunistic Strike (p. 27), Defenses: Fort 21 (not 22) Defenses: Will 20 (not 21), Ranged: Heavy blaster pistol 4d8+6 (not 4d8+5) with Rapid Shot, Talents: Add Penetrating Attack (pistols), Talents: Remove Weapon Specialization (advanced melee weapons), Melee: Vibroblade +5/+5 (not +4/+4) with Double Attack, Ranged: Hold-out blaster pistol +9 (not +8). Remove the phrase “for the purpose of using this feat” from the Benefit of the feat. Used by assassins and burglars, the shadowsuit manufactured by Ayelixe/Krongbing textiles is little more than a black body stocking covering the wearer’s entire body. Replace Chewbacca’s skills with the following: Climb +10 (can take 10 when distracted), Endurance +15, Initiative +11, Mechanics +11 (can reroll when making jury-rigged repair), Perception +10 (can reroll), Persuasion +5 (can reroll attempts to intimidate), Pilot +11, Use Computer +11. CustomStarshipTool_v109 (stats for all vehicles and starships).xls Another excel tool by Old Benn, this one is for vehicles and starships. The Elite Commando was built with an extremely low point-buy. Replace the bounty hunter’s skills with the following: Perception +14, Survival +12. Dedicated to the Star Wars Saga Edition roleplaying game. Superior Tech reviews. Use features like bookmarks, note taking and highlighting while reading Ascending (The Vardeshi Saga Book 1). If you succeed on the Use the Force check, you take half damage if the attack hits and no damage if the attack misses.”, Change reference to “your noble level” to “your class level”, Change reference to “luck bonus” to “competence bonus”, Remove the word “scoundrel” before the phrase “class level.”, Should read, "At 1st level you gain a +1 class bonus to your Reflex Defense and a +2 class bonus to your Fortitude Defense. Fighting Space 12x12 or 1 square (starship scale); Cover total (crew) Ranged laser cannon +12 (3d8) or Ranged laser cannon +10/+10 (3d8) or --- Change the phrase “If your disarm attack succeeds…” to “If your disarm attempt succeeds…” Remove the first sentence under the Special section. Speed 2 squares (walking), 10 squares (wheeled) Change the prerequisite to say, “Proficient with chosen weapon.” Delete the third sentence under the Weapon Focus header. Base Atk +9; Grp +17 Remove the following sentence from the second paragraph: “For example, Force stun requires a DC 20 (or higher) Use the Force check to activate, which means that a low-level character attempting to use the power will fail more often than he succeeds.”, Add the [telekinetic] descriptor to the end of the Force Disarm header.

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