immersive jewelry sse mcm
Add diversity with 4200 jewelry variants distributed across culture-specific leveled lists for races and dungeons. Accidentally tagged head slot for Diadem of the Savant in last update. Rings from Humannature66 should now show on all races. Adjusted unique quicksilver sample from Riften quest to match regular quicksilver. Quicksilver serpent torc replaces one of the enchanted sneak necklace forms. Created recipe for the Severus gold ruby and emerald helix stud earrings. 254 FE 49 Dr_Bandolier_CCOR_Patch.esp. It's an ambitious mod (it has a pretty big list of other mods included) but it is super easy to get rich with it, so it might unbalance the current setting. 1. share. Ahzidal's rings are not enchanted, but have an attached script that gives spells/effects. Extraneous crafting recipes for "left" jewelry (from before the swapping script idea) have been deleted. Compatibility for CCOR's "daedric only at night" crafting option for Immersive Jewelry's daedric items. Added the weight of .01 to each gold septim, for consistency with the weight of the gold bar @ 2.954. Silver earrings with emeralds were incorrectly flagged for slot 55. Pearl Glass Briolette Necklaces wrongly had slot 55 checked. Page 312 of 394 - Immersive Jewelry - posted in File topics: In response to post #43731740. Added quicksilver to positive traits for soul trap, because of psychopomp role in mythology. The name of coins in the inventory menu has been changed from gold to "septims", since they aren't 100% gold. Moved Newmiller chokers from 35 and 50 to slot 51. File added. The Bond of Matrimony was given the proper slot 50 as it should have. A script was implemented which allows any ring to be instantly switched to the other hand with right and left mouse click. Diamond has been added as a potentially beneficial stone for fortify alchemy. Iron headplate recipes have been fixed to require two bars instead of one. Does anyone here use or used Immersive Jewelry? Made the "Firstwife's" necklace take half the components of the earrings, since there is only one horseshoe. Corrected recipes for four breton peridot rings of different metal types that produced 4 ring types. No need to patch the massive Immersive Jewelry any longer. "Imperial" bullion renamed to "Gold bullion", for the sake of ancient hordes they are found in. Crafting recipes for all ring shanks organized and provided on both smelter and forge. 2 entries for Nordic Gold Medallion reduced to 1. Updated pearl encrusted clothing to contain diamonds (which, on closer look, they do. The missing vampire wings ground object has been supplied. 254 FE 47 CCOR_Campfire_Patch.esp. save. Edited by genjunos, 23 May 2015 - 06:27 PM. 50 32 Immersive Jewelry.esp 51 33 Skyrim Immersive Creatures Special Edition.esp 52 34 Forgotten DungeonsSSE.esp 53 35 Civil War Aftermath.esp 54 36 Populated Skyrim Legendary.esp 55 37 MoreBanditCamps.esp 56 38 SeaPointSettlement.esp 57 39 OBIS SE.esp 58 3a High Level Enemies.esp 59 3b Phenderix Magic World.esp 60 3c SkyTEST-RealisticAnimals&Predators.esp 61 3d skyBirds_SSE… The Amethyst Dahlia Heavy Gold Bracelet was incorrectly named Diamond. Premium Member 3,130 … The base meshes of this mod were created by numerous artists from the Nexus, so their useage is dependent on what belongs to each of them. Immersive Jewelry breaks economy, any fix? These were the most jarring culprits. Quicksilver has been added to positive metals for fortify health regen. CCOR tags to shrink crafting menus were added to some recipes that were missing them. 254 FE 46 Cloaks_CCOR_Patch.esp. Changed naming of "Cabochon Leather Chokers" to "Neckbands" because they actually sat low and used slot 45, whereas other chokers sit above, don't clip, and use slot 51. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Added jeweled boots and hoods to leveled lists. Added the weight of ebony to description in Labor Guide book in game. Immersive Jewelry SSE 1.06. Added new serpent torcs and true nordic "neckrings" to Draugr leveled lists. Mod manager download; … Reduced the twin fillet recipes to take one ingot instead of one and a half. Half of necklaces (alphabetical A-L by modder name) given proper weight. Changed the armor category for quicksilver headplates to light from heavy. Back to top #1183 Forteverum Posted 24 May 2015 - 12:29 AM. Dave - Bob's Armory ringsPrivateEye - Rings of OldTesttiger2 - DovahblingFavoredsoul - Ultimate AssortmentElleh - Circlet Replacers Individual pieces by Ghosu, Anton0028, Avenger86, Andre7890, Pete40, Edhildil, Merilia, and EwiFjotli's Locket, by MeriliaFrostmoon Rings, by MidnightVoyagerNightweaver's Band, by PrivateEyeLocket of St. Jiub, by Andre7890Cyrodiilic Jewelry, by jen246801Breton and Dwemer Jewelry, by Uni00SLSword of Queen Freydis, by Pete40 Nedic Amulets, by EwiAncient Enchanted Ring of Saarthal, by PrivateEyeDiadem of the Savant, by Anton0028Circlet of Waterbreathing, by SeverusRevelers' Charmed Necklace, by Avenger86Ahzidal's Rings, by FavoredSoul Leah Lilith Jewelry, by Leah Lilith and Kalilies, This mod is opted-in to receive Donation Points. The Diamond Table Nordic Silver Ring wrongly required Amethyst. Unique DLs - Total DLs - Version. Changed the Newmiller "heart" circlets and amulets to say "dwarven", reflecting their leveled list assignment and their intricate design reminiscent of dwemer wirework. Allowed circlets to show with jewelled hoods, and removed slot 43 from hoods. The Elleh Sapphire Silver Oval Brilliant Circlet had a "calves" flag, which has been removed. Continue this thread level 1. This one is different in that you can limit how many of each type you can equip, and has the option to display multiple rings, up to 10. Adjusted enchantment benefits for onyx, iron, and ebony. Jewelry will fit into the world. 40 themed necklaces were added to the College of Winterhold merchants and to a warlock loot list. Posted by 1 year ago. All circlets and necklaces flagged for "default race". Made some adjustments to Archidoxes mentioning lunar lattice. Latest update added new SkyUI labelling functionality, complete slot and enchanting bugfixes, and missing vampire cuirass ground object. Edited ore weights to correctly reflect finished ingot weights. Potema was fixed so she'd drop her unique jewelry. Leather has been added to enchantment bonuses for fortify sneak. Purse meant to depict one carat gems was shrunk. Queen Freydis' sword was made temperable. Equipment Slot 52 Problems (CCOR - Bandoliers and Armours) - posted in Skyrim Mod Troubleshooting: Hello Nexus Community, after a long time not playing Oldrim, i decided to reinstall it again. The Triple Topaz Oval Pearl Jhumar wrongly required Amethyst. Assigned glass perk requirement to glass trinity talisman. Shrunk the mesh for the bag used to represent container of one carat gems. save. Dwemer Warrior Caste Pendant had slot 57 checked. Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion 2020-05-09) Followers ... Looks like it's Osmelmc's patch and the SSE conversion. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SkyUI.esp 7 7 Hothtrooper44_Armor_Ecksstra.esp 8 8 Weapons & Armor Fixes_Remade.esp 9 9 SkyRe_Main.esp 10 a Clothing & Clutter Fixes.esp 11 b CollegeOfWinterholdImmersive.esp 12 c Complete Crafting Overhaul_Remade.esp 13 d Skyrim Immersive … Moved Favoredsoul earrings from 55 to 43. Moved earrings appearing on upper parts of the ear to slot 61. The glass topaz kite ring had a blue stone. Swap any of 1700 rings or bracelets to the left hand and back instantly via right click-even player enchanted and named ones. The Ring of Hircine had extra buff enchants that have been removed. 06 Dec 2016, 3:32AM | Action by: Forteverum. hide. Not sure. Lowered padding in LItemJewelryCirclet, Necklace and Ring leveled lists to 150 - still statistically overwhelms CCOR but you now have 105 spaces of headroom to prevent Wrye Bash error. Dave - Bob's Armory ringsPrivateEye - Rings of OldTesttiger2 - DovahblingFavoredsoul - Ultimate AssortmentElleh - Circlet Replacers Individual pieces by Ghosu, Anton0028, Avenger86, Andre7890, Pete40, Edhildil, Merilia, and EwiFjotli's Locket, by MeriliaFrostmoon Rings, by MidnightVoyagerNightweaver's Band, by PrivateEyeLocket of St. Jiub, by Andre7890Cyrodiilic Jewelry, by jen246801Breton and Dwemer Jewelry, by Uni00SLSword of Queen Freydis, by Pete40 Nedic Amulets, by EwiAncient Enchanted Ring of Saarthal, by PrivateEyeDiadem of the Savant, by Anton0028Circlet of Waterbreathing, by SeverusRevelers' Charmed Necklace, by Avenger86Ahzidal's Rings, by FavoredSoul Leah Lilith Jewelry, by Leah Lilith and Kalilies, This mod is opted-in to receive Donation Points. Corrected improper gold ring shank creation recipe in smelter. The extra iron called for in the studded punched cross headband is now just an iron tab. 100% Upvoted. Changed the recipe of the dragon festoon necklaces to draw them in equal line with the hood necklaces - 2 ring shanks, not 6. Now it will, and uniquely because it is sovereign. Unused enchantments from PrvtI were removed to clean up the .esp. Redguard slim rings were calling for full shanks in recipes. Diamond Table Nordic Silver Ring used Amethyst. The weight of orichalcum ingots, bars, rings, and tabs was corrected to have the same relationship with the weight of gold that lead does in real life. Copyright © 2021 Robin Scott. There was still a bad vampire cuirass recipe that has now been deleted. +Immersive Jewelry SSE +CCOR-Port +Magical College of Winterhold +Improved Eyes Skyrim +Realistic Conversations +Acquisitive Soul Gems Multithreaded +Landscape Fixes For Grass Mods +RUSTIC SOULGEMS - Special Edition +Realistic Ragdolls and Force +Summermyst - Enchantments of Skyrim +Andromeda - Unique Standing Stones of Skyrim +VioLens - A Killmove Mod SE +Unread Books Glow SSE … Created ebony, orichalcum, quicksilver, and steel slim bracelets, and made recipes to split a chain necklace into 2 chain bracelets. Gold and Silver Bezel Sapphire Trilliant Necklaces had extra slot 45 checked. Added "ClothingRich" keyword to jewelled clothes, for compatibility with trade mods. #43496510, #43496865, #43498260, #43498580 are all replies on the same post. report. The recipe for the "Mzanchian Mer" (Vitruvian Man) amulet no longer requires a giant cog. Currently all of the other mods I have installed work but I’m not sure if this one is. Spoiler Bexmiiraad wrote: I'm getting an instant CTD when equipping the pearl and seashell necklace. Swap any of 1700 rings or bracelets to the left hand and back instantly via right click-even player enchanted and named ones. 18. Missing ground object for Newmiller vampire cuirass re-added (don't know where it went the first time). Some assets in this file belong to other authors. Corrected the duplicate name of the "Iron Tab" that was really the Iron Bar. Metaluis90 on Immersive Jewelry SSE. Deleted the extra recipe for the red vampire bodice that did not produce anything. Created tempering and crafting recipes for the added forsworn weapons. Immersive Jewelry - Skyrim Mods Watch: ● A completely lore based system of magical correspondences revolving around the gems and metals as "Earth Bones" and their astrological resonance with the Aedric planets, meaning that some stone and metal combinations are better for certain enchantments than others. Some assets in this file belong to other authors. It was simply in my magic tabs under a spell that adjusted the settings! Adjusted unique orichalcum sample from Riften quest to match regular orichalcum. Added "cushion" term to name of suspended crescent earrings. Reduced the ingot totals called for in vanilla gauntlets and boots of iron, steel, and ebony. Changed vanilla circlets 03 and 06 to have "glass baubles", in description, recipe, keyword assignation, weight, and value. But i remember even before this break, i struggled with this problem. Added Leah Lilith Spiked Headband to vampire leveled lists. Add diversity with 4200 jewelry variants distributed across culture-specific leveled lists for races and dungeons. Now have been. Added 7 missing ebony versions of ZZJay Diadem to craft menu, leveled list. One can still swap to the slot 56 to open up 54 for another bracelet, but it will visually appear on the right. Pretty much the title. Moved Severus Chiffre, Saxhleel, and Bezel necklaces to slot 45 from 55. Snow elf rings were not showing player enchantments because of a space in description field. Corrected AAs for Favoredsoul earrings to use correct slots so they will appear on characters. Ground objects for vampire jewelry were missing and have been included. Before you do anything else, download Striped BSA for default settings from WICO cleanup script. 3600 little works of art. Mod article added. The size of the glass bauble in the inventory menu has been shrunk. Log in to view your list of favourite games. Aeterna rings and Favoredsoul rings should now appear at the forge. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. This thread is archived. 86% Upvoted. Add bulk brass ring recipe for hoarders and completionists. I agree with godescalcus. Archived. Moved HN66 creola earrings to slot 43 from 45, to not conflict with high necklaces. Spoiler MasterGunRun wrote: So how do i set septim weight back to 0 cuz this is s***.
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